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Turning Mountains into Molehills

In the beginning, the way phone calls were made was very similar to connecting a speaker to your home entertainment system and playing an old vinyl record. The microphone in the handset acted just like the needle on a record player, being vibrated by the sound of speaking rather than record grooves. The vibration converts to a tiny voltage and is amplified and sent out over wires to a speaker in the handset on the other side. The cost of the entire circuit included miles of copper wire and machines called “switches” at a central point to connect the wires on one side of the call to wires on the other side. In modern dollars, a single phone circuit used to cost thousands of dollars to physically construct.

With widespread adoption of the Internet, most places in the civilized world are already connected to each other, as if they were all in one giant building of rooms. The miles of copper are still there, but they are not wasted very often on carrying an analog audio stream that will fit perfectly into one third of one percent of a 20 megabit digital Internet connection. Now the old analog lines are being converted to carry the Internet itself. This already-connected world needs only to convert that audio voltage into a digital stream to take advantage of their existing Internet connection.

The expensive switches that once physically connected two sides of the circuit using very special hardware are no longer needed. The digitized audio can be directed to the intended destination by the same generic modern computing platforms that inexpensively provide just about every other Internet service. The result of these advancements is a drastic decrease in the expense of creating a now-virtual circuit between two parties. As a bonus, audio is not the only thing commonly digitized today. Video, document images, text, and other types of information can also be moved through this same virtual circuit.

No More “Long” in Distance

The miles of copper required to complete the analog circuit described above could be hundreds or thousands of miles in practice. This was always particularly important to individuals who had relocated away from their home towns or businesses with locations in more than one city. Since the entire world is virtually in the same building now, the expense of a call to a room down the hall is the exact same as a call to the other side of the planet.

Of course businesses were the first to take advantage of this capability, but as the popularity of computer-based systems such as Skype™ has grown, individuals routinely carry on long-distance relationships without the former penalty of long distance expense. QoStar’s private stream-routing networks offer a further advantage over computer-based media networks because they support (but do not require) the use of familiar and comfortable handsets.

LOCATION, LOCATION, LOCATION – EVERYWHERE!

Use the shrunken world to be local to anywhere in the world.

Read On

References

  1. “How to build the simplest analog phone circuit” from How Stuff Works
  2. “The Public Switched Telephone Network” from Wikipedia
  3. “World Internet Usage Statistics” from Internet World Stats
  4. “AT&T outlines migration to IP core” from Network World
  5. “Digitizing” from Wikipedia
  6. “VoIP Per Call Bandwidth Consumption” from Cisco
  7. “Broadband Competition and Innovation Policy” from Broadband.GOV
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